Allow user to change executable path

This commit is contained in:
2021-02-11 19:03:58 -05:00
parent 5af87a011e
commit 2c73dad9ae
4 changed files with 14 additions and 4 deletions

View File

@@ -13,6 +13,7 @@ try {
var docker_image = core.getInput('containerImage');
var work_dir = core.getInput('directory');
var use_container = core.getInput('useContainer');
var godot_executable = core.getInput('godotExecutable');
if(work_dir)
{
@@ -33,7 +34,7 @@ try {
function onFinished(err, output)
{
console.log("Starting image...")
docker.run(docker_image, ['godot', '-d', '-s', '--path', '/project', 'addons/gut/gut_cmdln.gd'], process.stdout,
docker.run(docker_image, [godot_executable, '-d', '-s', '--path', '/project', 'addons/gut/gut_cmdln.gd'], process.stdout,
// Mount working directory to `/project`
{ HostConfig: { Binds: [ process.cwd() + ":/project" ] }},
@@ -62,7 +63,7 @@ try {
{
console.log("Running GUT tests locally");
var result = spawnSync('godot -d -s --path . addons/gut/gut_cmdln.gd', {
var result = spawnSync(`${godot_executable} -d -s --path . addons/gut/gut_cmdln.gd`, {
stdio: 'inherit',
shell: true
});