Files
glitch-in-the-system/scripts/Exit.gd
2023-02-01 04:43:50 -05:00

15 lines
324 B
GDScript

extends Node2D
func _ready():
$Area2D.connect("body_entered",Callable(self,"on_collide"))
func on_collide(body):
if body.has_method("victoryCondition"):
MusicPlayer.stop()
MusicPlayer.stream = load("res://Music/DOS-88/Smooth Sailing.ogg")
MusicPlayer.volume_db = 0
MusicPlayer.play()
body.victoryCondition()