[gd_scene load_steps=9 format=2] [ext_resource path="res://Scripts/Exit.gd" type="Script" id=1] [ext_resource path="res://Art/Exit/Exit1.png" type="Texture" id=2] [ext_resource path="res://Art/Exit/Exit2.png" type="Texture" id=3] [ext_resource path="res://Art/Exit/Exit3.png" type="Texture" id=4] [ext_resource path="res://Art/Exit/Exit4.png" type="Texture" id=5] [ext_resource path="res://Art/light.png" type="Texture" id=6] [sub_resource type="SpriteFrames" id=1] animations = [ { "frames": [ ExtResource( 2 ), ExtResource( 3 ), ExtResource( 4 ), ExtResource( 5 ) ], "loop": true, "name": "default", "speed": 12.0 } ] [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 7.00912, 7.45768 ) [node name="Exit" type="Node2D"] script = ExtResource( 1 ) [node name="AnimatedSprite" type="AnimatedSprite" parent="."] z_index = -1 frames = SubResource( 1 ) frame = 2 playing = true [node name="Area2D" type="Area2D" parent="."] editor/display_folded = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] position = Vector2( 0, 0.5 ) shape = SubResource( 2 ) [node name="Light2D" type="Light2D" parent="."] texture = ExtResource( 6 ) color = Color( 0.486275, 1, 0.25098, 1 )