[gd_scene load_steps=4 format=3 uid="uid://dnicfvo878on7"] [ext_resource type="Theme" uid="uid://x4at2pluavto" path="res://general_theme.tres" id="1"] [ext_resource type="Script" path="res://scripts/Console.gd" id="3"] [sub_resource type="GDScript" id="2"] script/source = "extends ColorRect # Declare member variables here. Examples: # var a = 2 # var b = \"text\" # Called when the node enters the scene tree for the first time. func _ready(): show() fade_in() pass # Replace with function body. const VICTORY_SCREEN = \"res://Nodes/Victory.tscn\" var progress = 255 var fade_timer const FADE_SPEED = 0.0125 const FADE_RATE = 8 func fade_in(): modulate.a = progress/255.0 if progress > 0: progress -= FADE_RATE if(!fade_timer): fade_timer = Timer.new() add_child(fade_timer) fade_timer.connect(\"timeout\",Callable(self,\"fade_in\")) fade_timer.start(FADE_SPEED) else: fade_timer.queue_free() var prog_two = 0 func fade_out(): modulate.a = prog_two/255.0 if prog_two < 255: prog_two += FADE_RATE if(!fade_timer): fade_timer = Timer.new() add_child(fade_timer) fade_timer.connect(\"timeout\",Callable(self,\"fade_out\")) fade_timer.start(FADE_SPEED) else: fade_timer.queue_free()" [node name="Control" type="Control"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 theme = ExtResource("1") [node name="CanvasLayer" type="CanvasLayer" parent="."] [node name="Control" type="Control" parent="CanvasLayer"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 theme = ExtResource("1") [node name="Level Complete" type="Label" parent="CanvasLayer/Control"] layout_mode = 0 offset_left = 20.0 offset_top = 15.0 offset_right = 691.0 offset_bottom = 88.0 text = "LEVEL COMPLETE!" [node name="Console" type="Control" parent="CanvasLayer/Control"] anchors_preset = 0 anchor_right = 1.0 anchor_bottom = 1.0 script = ExtResource("3") [node name="Display" type="Label" parent="CanvasLayer/Control/Console"] layout_mode = 0 offset_left = 20.0 offset_top = 70.0 offset_right = 550.0 offset_bottom = 480.0 text = "Running debugger... Debugging complete!" [node name="Buttons" type="HBoxContainer" parent="CanvasLayer/Control/Console"] layout_mode = 0 offset_left = 20.0 offset_top = 480.0 offset_right = 550.0 offset_bottom = 520.0 grow_horizontal = 2 grow_vertical = 2 alignment = 1 [node name="Button2" type="Button" parent="CanvasLayer/Control/Console/Buttons"] layout_mode = 2 text = "Test" [node name="ColorRect" type="ColorRect" parent="CanvasLayer/Control/Console"] layout_mode = 0 offset_left = 20.0 offset_top = 475.0 offset_right = 550.0 offset_bottom = 485.0 scale = Vector2(1, 0.5) color = Color(0.6, 0.898039, 0.313726, 1) [node name="FadeRect" type="ColorRect" parent="CanvasLayer"] visible = false anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 mouse_filter = 2 color = Color(0, 0, 0, 1) script = SubResource("2")