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14
Nodes/Light.tscn
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14
Nodes/Light.tscn
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://Art/basic_light.png" type="Texture" id=1]
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[ext_resource path="res://Art/light.png" type="Texture" id=2]
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[node name="Light" type="Node2D"]
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[node name="Sprite" type="Sprite" parent="."]
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texture = ExtResource( 1 )
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[node name="Light2D" type="Light2D" parent="."]
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position = Vector2( 0, -2 )
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texture = ExtResource( 2 )
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texture_scale = 1.5
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