massive work towards godot 4

This commit is contained in:
2023-02-01 04:43:50 -05:00
parent 42259a89ed
commit 5dac6ced93
484 changed files with 5935 additions and 5084 deletions

View File

@@ -0,0 +1,12 @@
class_name PlayerAnimationPlayer
extends AnimationPlayer
@export
var sprite: Sprite2D
func set_direction(dir: Vector2) -> void:
self.sprite.flip_h = dir == Vector2.LEFT
func safe_play(animation: String) -> void:
if self.current_animation != animation:
self.play(animation)