massive work towards godot 4

This commit is contained in:
2023-02-01 04:43:50 -05:00
parent 42259a89ed
commit 5dac6ced93
484 changed files with 5935 additions and 5084 deletions

View File

@@ -0,0 +1,12 @@
extends AnimatedSprite2D
func _ready():
play("spawn")
connect("animation_finished",Callable(self,"on_animation_finished"))
func on_animation_finished():
if(animation == "spawn"):
play("destroy")
else:
get_parent().queue_free()