Working map generator
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13
scenes/v2/worldgen/roomsets/standard/hallway.tscn
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13
scenes/v2/worldgen/roomsets/standard/hallway.tscn
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@@ -0,0 +1,13 @@
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[gd_scene load_steps=3 format=3 uid="uid://c5ipf40bxdqc6"]
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[ext_resource type="TileSet" uid="uid://cluemfplimly4" path="res://assets/tiles.tres" id="1_mnkww"]
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[ext_resource type="Script" path="res://scripts/v2/worldgen/standard/room.gd" id="2_4hex2"]
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[node name="Hallway" type="TileMap"]
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position = Vector2(-2, -52)
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tile_set = ExtResource("1_mnkww")
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format = 2
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layer_0/tile_data = PackedInt32Array(0, 0, 0, 1, 0, 0, 2, 0, 0, 262144, 0, 0, 262145, 0, 0, 262146, 0, 0, 262147, 0, 0, 3, 0, 0, 4, 0, 0, 5, 0, 0, 262148, 0, 0, 262149, 0, 0, 262150, 0, 0, 262151, 0, 0, 262152, 0, 0, 262153, 0, 0, 262154, 0, 0, 6, 0, 0, 7, 0, 0, 8, 0, 0, 9, 0, 0, 10, 0, 0)
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script = ExtResource("2_4hex2")
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left = true
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right = true
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