[gd_scene load_steps=4 format=3 uid="uid://ljnxxvv8n4ho"]

[ext_resource type="Texture2D" uid="uid://cslxomqr84gra" path="res://assets/art/equipment/pistol/pistol_bullet.png" id="1_faw2g"]
[ext_resource type="Script" path="res://scripts/bullet.gd" id="1_h4vu7"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_dooh7"]
size = Vector2(2, 1)

[node name="bullet" type="Area2D"]
script = ExtResource("1_h4vu7")

[node name="Sprite2D" type="Sprite2D" parent="."]
modulate = Color(0, 0, 0, 1)
texture_filter = 1
texture = ExtResource("1_faw2g")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_dooh7")
