Additional testing, entity deletion, and player disconnection
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@@ -7,4 +7,11 @@ if [ -f builds/server.out ]; then
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rm builds/server.out
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fi
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g++ main.cpp -o builds/server.out -lenet -lpthread
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g++ main.cpp -o builds/server.out -lenet -lpthread
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if [ $? = 0 ]
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then
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echo "Build successfully!"
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else
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exit -1
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fi
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