![Build Stage](https://github.com/josephbmanley/defend-together/workflows/Build%20Stage/badge.svg)
![Run Server Tests](https://github.com/josephbmanley/defend-together/workflows/Run%20Server%20Tests/badge.svg)

# Defend Together

![Header Image](https://static.cloudsumu.com/dt/header.png)

Defend Together is a mutiplayer demo game project created in C++ with the [ENet Library](http://enet.bespin.org/) and [Godot v3.2.1](https://godotengine.org/)

See the [wiki](https://github.com/josephbmanley/defend-together/wiki) for project documentation

Checkout the project on [Itch.io](https://josephbmanley.itch.io/defend-together)

View nested `ReadMe.md` files:
- [Client](blob/master/client)
- [Server](blob/master/server)
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This project highlights the following:

- Continous Intergration & Continous Deployment

- UDP Server Networking

- Utilization of Cloud Services in development

## Screenshots

![Screenshot0](https://static.cloudsumu.com/dt/dt-screenshot0.png)