Update ReadMe.md

This commit is contained in:
2022-04-27 01:57:29 -04:00
committed by Layla
parent a35bb31c9a
commit 637752b54e
5 changed files with 17 additions and 19 deletions

View File

@@ -1,4 +1,4 @@
![Release Version](https://img.shields.io/github/v/release/josephbmanley/build-godot-action) ![Test Action](https://github.com/josephbmanley/build-godot-action/workflows/Test%20Action/badge.svg)
![Release Version](https://img.shields.io/github/v/release/yeslayla/build-godot-action) ![Test Action](https://github.com/yeslayla/build-godot-action/workflows/Test%20Action/badge.svg)
![Build Godot Project](logo.png)
@@ -42,7 +42,7 @@ jobs:
lfs: true
- name: Build
id: build
uses: josephbmanley/build-godot-action@v1.4.1
uses: manleydev/build-godot-action@v1.4.1
with:
name: example
preset: ${{ matrix.platform }}
@@ -82,7 +82,7 @@ Additionally if you are not using a matrix, you can set the export preset as the
```yaml
- name: Build
id: build
uses: josephbmanley/build-godot-action@v1.4.1
uses: manleydev/build-godot-action@v1.4.1
with:
name: example
preset: win32
@@ -95,7 +95,7 @@ To change the export name, you can the `name` parameter to whatever you want you
```yaml
- name: Build
id: build
uses: josephbmanley/build-godot-action@v1.4.1
uses: manleydev/build-godot-action@v1.4.1
with:
name: test # This project will export with the name "test"
```
@@ -107,7 +107,7 @@ This example is set to build with debug mode enable. To disable debug, either se
```yaml
- name: Build
id: build
uses: josephbmanley/build-godot-action@v1.4.1
uses: manleydev/build-godot-action@v1.4.1
with:
name: example
preset: ${{ matrix.platform }}
@@ -121,7 +121,7 @@ If your project is located in a subdirectory, you can use the `projectDir` to ch
```yaml
- name: Build
id: build
uses: josephbmanley/build-godot-action@v1.4.1
uses: manleydev/build-godot-action@v1.4.1
with:
name: example
preset: ${{ matrix.platform }}
@@ -142,7 +142,7 @@ Example:
```yaml
steps:
- uses: josephbmanley/build-godot-action@[VERSION]
- uses: manleydev/build-godot-action@[VERSION]
with:
name: godot-project
preset: HTML5